SolidWorks Viewset (sw-03)
The sw-03 viewset was created from traces of the graphics
workload generated by the Solidworks 2009 SP2 application from Dassault
Systemes.
Model sizes range from 2- to 20-million vertices in a variety of commonly used SolidWorks render modes, including RealView, which makes use of GLSL shaders.
State changes as made by the application are included throughout
the rendering of the model, including matrix, material, light
and line-stipple changes. All state changes are derived from a
trace of the running application.
The following tests are included within this viewset:
- test 1 - toyCar wireframe
- 2.6M vertices
- immediate mode
- test 2 - toyCar HLR mode
- 11M vertices
- immediate mode/VBO
- multipass algorithm
- test 3 - toyCar shaded
- 5.8M vertices
- immediate mode/VBO
- 5 light sources
- test 4 - toyCar shaded+edges
- 8M vertices
- immediate mode/VBO
- 5 light sources
- attribute mix
- test 5 - toyCar RealView
- 7M vertices
- immediate mode/VBO
- GLSL shaders
- test 6 - engineWire
- 4.7M vertices
- immediate mode
- test 7 - engine HLR
- 19M vertices
- immediate mode/VBO
- test 8 - engine shaded
- test 9 - engine shaded + edges
- 16M vertices
- immediate mode/VBO
- 5 light sources
- attribute mix
- test 10 - engine RealView
- 20M vertices
- immediate mode/VBO
- GLSL shaders
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