SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 4.2.2


 
 nVIDIA Quadro4 900XGL
Submitted by:  hp
Graphics Composite:  7.3143
CPU Composite:  7.0302
Overall Composite:  7.2133
Submission Date:  3-May-2002
Last Updated:  3-May-2002
Status: Current
Test Date: 9-Apr-2002
Availability Date:  Apr-2002
Price:  $4,534 (as of May 3 2002)(list)(includes monitor)

Graphics Hardware Configuration
Graphics Accelerator  nVIDIA Quadro4 900XGL
Graphics Driver  6.13.10.2912
Total graphics memory  128 MB
Color Depth  32 bits
Overlay/Underlay Buffer  16/0 + 16/0 bits
Depth Buffer  24 bits
Stencil Buffer  8 bits
Accumulation Buffer  0
Auxiliary Buffer  
Other Buffer  0 bits
Display List Memory  Virtual Memory
Texture Memory  110MB
System Hardware Configuration 
CPU Type  Intel Pentium 4 2.4 GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12k (u-code) / 8k (D)
Secondary Cache (KB)  512k
Tertiary Cache (KB)  0
Memory (MB)  1024MB PC800 ECC RDRAM
Page Size (KB)  2048
Disk Size (GB)  20 GB
Disk Manuf / Model  Quantum FireBall P2812-60101
Disk RPM  7200
Disk Interface  ATA/100
Disk Controller (opt)  Integrated
Display Hardware Configuration
Manufacturer/Model  HP D8907A
Resolution  1280 x 1024
Size/Type  17"
Refresh Rate  75 Hz
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Microsoft Windows 2000
Window System  Windows
API Vendor/Version  OpenGL
Application Version  4.2.2
Window Width  1280
Window Height  1024
Comments
nVIDIA MAXtreme 4.00.21 custom driver. System can be ordered from either a sales rep, by calling 1-877-676-1571, or from the Web page http://www.hp.com/workstations

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10) 27.359  3.969  6.893
stepping through architectural scene with facet shading (5) 52.906  6.219  8.507
stepping through architectural scene with wireframe shading (10) 33.015  2.563  12.881
playback architectural scene in smooth shading (10) 88.594  13.672  6.480
playback architectural scene in facet shading (1) 186.312  21.687  8.591
playback architectural scene in wireframe shading (2.5) 107.172  8.828  12.140
moving table 1 in maximized viewport for dual planes performance test (10) 6.813  1.218  5.594
moving table 2 in maximized viewport for dual planes performance test (10) 4.782  0.922  5.187
moving table 1 in 4 viewports for dual planes performance test (10) 10.938  4.281  2.555
moving table 2 in 4 viewports for dual planes performance test (10) 9.891  4.172  2.371
stepping through juggler scene with smooth shading (10) 26.469  2.64  10.026
stepping through juggler scene with facet shading (5) 39.891  4.484  8.896
stepping through juggler scene with wireframe shading (10) 23.422  2.282  10.264
playback juggler scene in smooth shading (20) 19.219  2.328  8.256
playback juggler scene in facet shading (2) 34.610  4.25  8.144
playback juggler scene in wireframe shading (20) 16.125  2.359  6.836
stepping through landscape scene with smooth shading (5) 71.829  9.891  7.262
stepping through landscape scene with facet shading (1) 110.890  15.438  7.183
stepping through landscape scene with wireframe shading (5) 50.422  8.453  5.965
playback landscape scene in smooth shading (5) 121.516  20.532  5.918
playback landscape scene in facet shading (1) 226.625  30.922  7.329
playback landscape scene in wireframe shading (5) 100.485  18.031  5.573
adjusting lights (10) 79.594  10.188  7.813
navigating viewport (80) 93.786  10.3823  9.033
stepping through particle scene with low particle count (5) 3.844  0.641  5.997
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1) 23.203  6.203  3.741
playback particle scene in smooth shading (10) 30.672  6.922  4.431
playback particle scene in facet shading (1) 42.187  7.969  5.294
playback particle scene in wireframe shading (10) 30.110  6.688  4.502
enlarging grid 1 (10) 73.609  17.906  4.111
enlarging grid 2 (10) 84.609  18.703  4.524
displacing grid 1 (10) 25.094  2.954  8.495
displacing grid 2 (10) 28.047  3.047  9.205
rendering one frame (40) 317.281  61.906  5.125
alternatingly selecting 2 objects (40) 19.831  1.406  14.105

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