SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 4.2.2


 
 ATI FireGL8800
Submitted by:  hp
Graphics Composite:  6.5480
CPU Composite:  7.0920
Overall Composite:  6.7340
Submission Date:  3-May-2002
Last Updated:  3-May-2002
Status: Current
Test Date: 15-Apr-2002
Availability Date:  Apr-2002
Price:  $4,174 (as of May 3 2002)(list)(includes monitor)

Graphics Hardware Configuration
Graphics Accelerator  ATI FireGL8800
Graphics Driver  5.12.2195.3028
Total graphics memory  128 MB
Color Depth  32 bits
Overlay/Underlay Buffer  8/0 + 8/0 bits
Depth Buffer  24 bits
Stencil Buffer  8 bits
Accumulation Buffer  0
Auxiliary Buffer  
Other Buffer  0 bits
Display List Memory  Virtual Memory
Texture Memory  89MB
System Hardware Configuration 
CPU Type  Intel Pentium 4 2.4 GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12k (u-code) / 8k (D)
Secondary Cache (KB)  512k
Tertiary Cache (KB)  0
Memory (MB)  1024MB PC800 ECC RDRAM
Page Size (KB)  2048
Disk Size (GB)  20 GB
Disk Manuf / Model  Quantum FireBall P2812-60101
Disk RPM  7200
Disk Interface  ATA/100
Disk Controller (opt)  Integrated
Display Hardware Configuration
Manufacturer/Model  HP D8907A
Resolution  1280 x 1024
Size/Type  17"
Refresh Rate  75 Hz
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Microsoft Windows 2000
Window System  Windows
API Vendor/Version  OpenGL
Application Version  4.2.2
Window Width  1280
Window Height  1024
Comments
ATI custom 3DSMax4 driver. System can be ordered from either a sales rep, by calling 1-877-676-1571, or from the Web page http://www.hp.com/workstations

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10) 27.359  5.453  5.017
stepping through architectural scene with facet shading (5) 52.906  13.906  3.805
stepping through architectural scene with wireframe shading (10) 33.015  5.156  6.403
playback architectural scene in smooth shading (10) 88.594  15.421  5.745
playback architectural scene in facet shading (1) 186.312  26.781  6.957
playback architectural scene in wireframe shading (2.5) 107.172  7.859  13.637
moving table 1 in maximized viewport for dual planes performance test (10) 6.813  1.36  5.010
moving table 2 in maximized viewport for dual planes performance test (10) 4.782  0.937  5.104
moving table 1 in 4 viewports for dual planes performance test (10) 10.938  4.203  2.602
moving table 2 in 4 viewports for dual planes performance test (10) 9.891  4.047  2.444
stepping through juggler scene with smooth shading (10) 26.469  3.5  7.563
stepping through juggler scene with facet shading (5) 39.891  4.485  8.894
stepping through juggler scene with wireframe shading (10) 23.422  1.719  13.625
playback juggler scene in smooth shading (20) 19.219  3.203  6.000
playback juggler scene in facet shading (2) 34.610  4.234  8.174
playback juggler scene in wireframe shading (20) 16.125  1.437  11.221
stepping through landscape scene with smooth shading (5) 71.829  16.609  4.325
stepping through landscape scene with facet shading (1) 110.890  21.734  5.102
stepping through landscape scene with wireframe shading (5) 50.422  6.109  8.254
playback landscape scene in smooth shading (5) 121.516  34.672  3.505
playback landscape scene in facet shading (1) 226.625  45.453  4.986
playback landscape scene in wireframe shading (5) 100.485  12.297  8.172
adjusting lights (10) 79.594  16.828  4.730
navigating viewport (80) 93.786  11.5979  8.086
stepping through particle scene with low particle count (5) 3.844  0.672  5.720
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1) 23.203  6.437  3.605
playback particle scene in smooth shading (10) 30.672  7.25  4.231
playback particle scene in facet shading (1) 42.187  8.766  4.813
playback particle scene in wireframe shading (10) 30.110  6.453  4.666
enlarging grid 1 (10) 73.609  18.125  4.061
enlarging grid 2 (10) 84.609  18.719  4.520
displacing grid 1 (10) 25.094  3.0  8.365
displacing grid 2 (10) 28.047  3.047  9.205
rendering one frame (40) 317.281  76.125  4.168
alternatingly selecting 2 objects (40) 19.831  1.094  18.127

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