SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 4.2.2


 Dell Precision Mobile Workstation M50 2.0GHz nVIDIA Quadro4 500 GoGL
 nVIDIA Quadro4 500 GoGL
Submitted by:  Dell
Graphics Composite:  5.3987
CPU Composite:  5.4876
Overall Composite:  5.4297
Submission Date:  Jun 14 2002
Last Updated:  Jun 14 2002
Status: Current
Test Date: Jun 2002
Availability Date:  Jun 2002
Price:  $4,549 (as of 6/26/2002)(list)

Graphics Hardware Configuration
Graphics Accelerator  nVIDIA Quadro4 500 GoGL
Graphics Driver  6.13.10.2918
Total graphics memory  64 MB
Color Depth  32 bits
Overlay/Underlay Buffer  16/0 + 16/0 bits
Depth Buffer  24 bits
Stencil Buffer  8 bits
Accumulation Buffer  0
Auxiliary Buffer  0
Other Buffer  8 bits
Display List Memory  Virtual Memory
Texture Memory  44 MB
System Hardware Configuration 
CPU Type  Intel Pentium 4 2.0GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12k (u-code) / 8k (D)
Secondary Cache (KB)  512 KB
Tertiary Cache (KB)  0
Memory (MB)  1GB PC2100 DDR SDRAM
Page Size (KB)  4096 KB
Disk Size (GB)  40 GB
Disk Manuf / Model  Integrated
Disk RPM  5400 RPM
Disk Interface  ATA/100
Disk Controller (opt)  Integrated
Display Hardware Configuration
Manufacturer/Model  15" UXGA
Resolution  1280 x 1024
Size/Type  15"
Refresh Rate  N/A
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Microsoft Windows 2000
Window System  Windows
API Vendor/Version  NVIDIA CORPORATION, 1.2
Application Version  4.2.2
Window Width  1280
Window Height  1024
Comments
Orderable through the Small,Medium & Large Business sections of http://www.dell.com. MAXtreme 4.00.21 installed, available from http://www.nvidia.com

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10) 27.359  5.107  5.357
stepping through architectural scene with facet shading (5) 52.906  8.262  6.404
stepping through architectural scene with wireframe shading (10) 33.015  3.575  9.235
playback architectural scene in smooth shading (10) 88.594  17.475  5.070
playback architectural scene in facet shading (1) 186.312  28.721  6.487
playback architectural scene in wireframe shading (2.5) 107.172  12.328  8.693
moving table 1 in maximized viewport for dual planes performance test (10) 6.813  1.963  3.471
moving table 2 in maximized viewport for dual planes performance test (10) 4.782  1.512  3.163
moving table 1 in 4 viewports for dual planes performance test (10) 10.938  6.008  1.821
moving table 2 in 4 viewports for dual planes performance test (10) 9.891  5.899  1.677
stepping through juggler scene with smooth shading (10) 26.469  4.025  6.576
stepping through juggler scene with facet shading (5) 39.891  5.998  6.651
stepping through juggler scene with wireframe shading (10) 23.422  3.125  7.495
playback juggler scene in smooth shading (20) 19.219  3.585  5.361
playback juggler scene in facet shading (2) 34.610  5.639  6.138
playback juggler scene in wireframe shading (20) 16.125  3.114  5.178
stepping through landscape scene with smooth shading (5) 71.829  12.008  5.982
stepping through landscape scene with facet shading (1) 110.890  24.365  4.551
stepping through landscape scene with wireframe shading (5) 50.422  10.806  4.666
playback landscape scene in smooth shading (5) 121.516  24.755  4.909
playback landscape scene in facet shading (1) 226.625  51.574  4.394
playback landscape scene in wireframe shading (5) 100.485  22.883  4.391
adjusting lights (10) 79.594  12.658  6.288
navigating viewport (80) 93.786  13.3167  7.043
stepping through particle scene with low particle count (5) 3.844  0.841  4.571
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1) 23.203  8.072  2.875
playback particle scene in smooth shading (10) 30.672  9.304  3.297
playback particle scene in facet shading (1) 42.187  10.975  3.844
playback particle scene in wireframe shading (10) 30.110  8.633  3.488
enlarging grid 1 (10) 73.609  21.631  3.403
enlarging grid 2 (10) 84.609  22.632  3.738
displacing grid 1 (10) 25.094  3.525  7.119
displacing grid 2 (10) 28.047  3.706  7.568
rendering one frame (40) 317.281  83.219  3.813
alternatingly selecting 2 objects (40) 19.831  1.793  11.060

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