SPECviewperf® 2020 Results

http://www.spec.org/gwpg

Composite Scores

SPECviewperf measures the frame rate, or frames per second (FPS), at which your graphics card can render scenes across a wide variety of applications and usage models. Each viewset represents an application or a usage model, and each composite score below is based on a weighted geometric mean of many different scenes and rendering modes.

Composites by Viewset

To explore a viewset in more detail, including the measured frame rate for each test of which the composite score is comprised, click on the viewset name in the menu to the left.

ViewsetComposite ScoreWindow
3dsmax-0793.011900 x 1060
catia-0684.521900 x 1060
creo-03116.181900 x 1060
energy-0342.671900 x 1060
maya-06322.961900 x 1060
medical-0346.681900 x 1060
snx-04362.791900 x 1060
solidworks-05205.61900 x 1060

Benchmark Information

Benchmark
NameSPECgpc SPECviewperf® 2020 Benchmark
Version2020.1.0
Submission
Test DateFri Oct 02 2020 09:27:49 GMT-0500 (Central Daylight Time)
Submission CandidateYes
Submitting CompanyDell
CommentsGraphics driver link: https://dl.dell.com/FOLDER06441507M/1/NVIDIA-Quadro-Series-Graphics-Driver_GK6TM_WIN_27.21.14.5167_A01.EXE Sync to vertical blanking interval disabled in Nvidia control panel. Switchable graphics disabled in BIOS. Windows Power Slider set to Best Performance. Dell Power Manager Thermal Management set to Ultra Performance.

System Configuration

Workstation
ManufacturerDell Inc.
ModelPrecision 7750
BIOS Name1.4.0
ManufacturerDell Inc.
Serial NumberF3Y6Y33
VersionDELL - 1072009
SMBIOS Version1.4.0
OS NameMicrosoft Windows 10 Pro
Build Number18363
Graphics
NameNVIDIA Quadro RTX 4000
Driver Version27.21.14.5167
Resolution1920 x 1080
DPI96 (Scale Factor: 100%)
Processor
NameIntel(R) Core(TM) i7-10875H CPU @ 2.30GHz
Address Width64-bit
Nominal Clock Speed2304 MHz
Number Of Cores8
Number Of Logical Processors16
Memory
DIMM NamePhysical Memory
Memory Speed3200 MHz
Memory Capacity8 GB
DIMM NamePhysical Memory
Memory Speed3200 MHz
Memory Capacity8 GB
DIMM NamePhysical Memory
Memory Speed3200 MHz
Memory Capacity8 GB
DIMM NamePhysical Memory
Memory Speed3200 MHz
Memory Capacity8 GB
Disk Drives
Drive ModelIntel Raid 1 Volume
Drive Capacity476.94 GB
Display
Generic PnP Monitor

3dsmax-07

The 3dsmax-07 viewset was created from traces of the graphics workload generated by 3ds Max 2016 using the default Nitrous DX11 driver. The models for this viewset came from the SPECapc for 3ds Max 2015 benchmark and other sources. In order to best approximate real-world use cases, several tests incorporate multiple viewsets on screen, each using a different rendering method. The styles of rendering in the viewset reflect those most commonly used in major markets, including realistic, shaded and wireframe. Some lesser-used but interesting rendering modes such as facets, graphite and clay are also incorporated. The animations in the viewset are a combination of model spin and camera fly-through, depending on the model.

3dsmax-07 composite score: 93.01

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Architectural model, shaded

9.52147.12
2

Architectural model, graphite

9.52117.94
3

Space model, wireframe

9.52108.12
4

Space model, clay

9.52251.21
5

Film/Games model, shaded

9.5218.39
6

Film/Games model, shaded

9.5223.82
7

Huge fish model, wireframe

9.5278.4
8

Huge fish model, shaded

9.5267.43
9

Office model, realistic

9.52197.89
10

Office model, shaded

9.52208.97
11

Office model, realistic, with materials

4.8107.08


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

catia-06

The catia-06 viewset was created from traces of the graphics workload generated by the CATIA V5 and 3DEXPERIENCE CATIA applications from Dassault Systèmes. Model sizes range from 5.1 to 21 million vertices. The viewset includes several rendering modes supported by the application, including anti-aliasing, shaded, and shaded with edges.

catia-06 composite score: 84.52

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Catia V5 loft jet - shaded with edges

14.2871.28
2

Catia V5 loft jet - shaded with material

14.2895.71
3

Catia V5 ICD car - shaded with edges

0855.2
4

Catia V5 ICD car - multiple views, shaded with edges

14.28372.55
5

Catia 3Dexperience jet engine - shaded

14.2930.77
6

Catia 3Dexperience loft jet - shaded with edges

14.2945.22
7

Catia 3Dexperience ICD car - shaded with edges

14.2981.68
8

Catia 3Dexperience ICD car - multiple views, shaded with edges

14.29106.77


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

creo-03

The creo-03 viewset was created from traces of the graphics workload generated by the Creo 4™ application from PTC. Model sizes range from 20 to 48 million vertices. The viewsets include numerous rendering modes supported by the application. Order-independent transparency is enabled for all models with transparent components.

creo-03 composite score: 116.18

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Scorpion, Shaded with Reflections, SSAO, Bump map, Transparency with color, 8x AA

8.3376.32
2

Submarine, Shaded with Reflections, SSAO, Bump map, Image Background, 4x AA

8.3334.92
3

World Car, Shaded with Reflections, SSAO, Bump map, Transparency with color, 8x AA

8.3468.71
4

World Car, Shaded, no AA

10358.29
5

Scorpion, Shaded no AA

10373.87
6

Submarine, Shaded 4x AA

10146.78
7

World Car, Shaded with Edges, 4xAA

10133.04
8

Scorpion, Shaded with Edges, no AA

10123.67
9

Submarine, Shaded with High Quality Edges, 8x AA

1040.85
10

World Car, Hidden Lines, no AA

3.75132.66
11

Scorpion, Hidden Lines, 8xAA

3.75154.36
12

Submarine, No-Hidden, no AA

3.7561.15
13

Scorpion, No-Hidden, 8xAA

3.75194.08


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

energy-03

The energy-03 viewset is based on rendering techniques used by the open-source OpendTect seismic visualization application. Similar to medical imaging such as MRI or CT, geophysical surveys generate image slices through the subsurface that are built into a 3D grid. Volume rendering provides a 2D projection of this 3D volumetric grid for further analysis and interpretation. In addition to the volume rendering, the test includes both inline and crossline planes (slices in the X and Y planes). Also, for some subtests, “horizons” are present – these are geological strata boundaries of interest, generated by exploration geophysicists, and are rendered using textured triangle strips. The 3D datasets used in this viewset are real-world seismic datasets found at https://wiki.seg.org/wiki/Open_data". They were translated from their native SEG-Y format and compressed using JPEG-2000. Note: subtests 3 and 6 will have a score of 0.01 on GPUs with less than 1GB of framebuffer memory.

energy-03 composite score: 42.67

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Blake Ridge volume (1307x95x1300) and horizons

16.6762.73
2

F3 Netherlands volume (950x450x462) and horizons

16.6727.3
3

Opunake volume (1949x731x1130)

16.6730.56
4

Blake ridge volume (with animated clipping plane) and horizons

16.6782.12
5

F3 Netherlands volume (with animated clipping plane) and horizons

16.6634.66
6

Opunake volume (with animated clipping plane)

16.6640.52


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

maya-06

The maya-06 viewset was created from traces of the graphics workload generated by the Maya 2019 application from Autodesk. The viewset includes numerous rendering modes supported by the application, including shaded mode, ambient occlusion, multi-sample antialiasing, and transparency. All tests are rendered using Viewport 2.0.

maya-06 composite score: 322.96

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Toy store, smooth-shaded with wireframe on shaded mode, ambient occlusion, and 4x multisample antialiasing

8.33111.54
2

Toy store, wireframe mode and 8x multisample antialiasing

8.33884.99
3

Jungle escape, smooth-shaded with hardware texture mode, ambient occlusion

12.5151.2
4

Jungle escape, smooth-shaded with hardware texture mode

12.5399.2
5

Sven space, smooth-shaded with hardware texture mode

12.5388.62
6

Sven space, smooth-shaded, ambient occlusion, and 4x multisample antialiasing

8.33180
7

HSM satellite, smooth-shaded and 8x multisample antialiasing

8.33538.23
8

Ship splash, smooth-shaded with all lights

12.5631.76
9

Ship splash, wireframe mode and 4x multisample antialiasing

8.34659.49
10

Ship splash, smooth shaded with hardware texture mode, ambient occlusion, and 8x multisample antialiasing

8.34113.21


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

medical-03

The medical-03 viewset demonstrates the performance of several medical visualization volume rendering techniques. The first is "slice rendering", where many 2D slices are projected through the volume and composited on the screen. The second is "raycasting" where rays are projected through the volume accumulating the final pixel color. Two different transfer functions are used: 1D, where the density is used to look up each voxel color, and 2D, where density and gradient magnitude are used to look up each voxel color. A clipping plane is used in several tests. The Tuvok visualization library is used for rendering.

medical-03 composite score: 46.68

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Beating heart, 256x256x32, 1D transfer, slice rendering

10191.36
2

Beating heart, 256x256x32, 1D transfer, raycasting

10500.13
3

Beetle, 832x832x494, 1D transfer, slice rendering

1078.54
4

Beetle, 832x832x494, 1D transfer, raycasting

1060.48
5

Brain, 232x256x192, 2D transfer, raycasting

1043.8
6

Brain, 232x256x192, 2D transfer, raycasting, clipping plane

1054
7

Broken arm, 512x512x102, 2D transfer, raycasting

1036.5
8

Broken arm, 512x512x102, 2D transfer, raycasting, clipping plane

1064.72
9

Alligator, 737x511x1536, 2D transfer, raycasting

102.33
10

Alligator, 737x511x1536, 2D transfer, raycasting, clipping plane

108.32


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

snx-04

The snx-04 viewset was created from traces of the graphics workload generated by the NX 8.0 application from Siemens PLM. Model sizes range from 7.15 to 8.45 million vertices. The viewset includes numerous rendering modes supported by the application, including wireframe, anti-aliasing, shaded, shaded with edges, and studio mode.

snx-04 composite score: 362.79

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Powertrain in advanced studio mode

7.5245.33
2

Powertrain in shaded mode

10500.85
3

Powertrain in shaded-with-edges mode

20271.6
4

Powertrain in studio mode

5256.47
5

Powertrain in wireframe mode

7.5380.83
6

SUV in advanced studio mode

7.5583.29
7

SUV in shaded mode

10567.15
8

SUV in shaded-with-edges mode

20321.92
9

SUV in studio mode

5315
10

SUV in wireframe mode

7.5469.73


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

solidworks-05

The solidworks-05 viewset was created from traces of Dassault Systèmes’ SolidWorks 2020 application. Models used in the viewset range in size from 2.1 to 21 million vertices. The viewset includes numerous rendering modes supported by the application, including shaded mode, shaded with edges, ambient occlusion, shaders, and environment maps. Note that this benchmark is not representative of Solidworks 2020 performance if less than 4GB of dedicated GPU memory is present, and should not be used to draw conclusions about Solidworks 2020 application performance with less than 4GB of video RAM.

solidworks-05 composite score: 205.6

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Rally car in RealView mode with environment mapping, ambient occlusion, and shadows

10280.18
2

Rally car in shaded-with-edges mode with environment mapping

10401.56
3

Rally car in shaded mode with environment mapping

15492.8
4

Excavator in shaded mode with environment mapping

5465.45
5

Excavator in RealView mode with environment mapping, ambient occlusion, and shadows

15256.51
6

Jet engine in shaded-with-edges mode with environment mapping

10249.52
7

Jet engine in shaded mode with environment mapping

10403.94
8

Jet engine in RealView mode with environment mapping, ambient occlusion, and shadows

10188.41
9

NASA crawler in shaded mode with environment mapping

520.24
10

NASA crawler in shaded-with-edges mode with environment mapping

1014.48


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File