SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 4.2.2


 
 nVIDIA Quadro4 900XGL
Submitted by:  hp
Graphics Composite:  7.5618
CPU Composite:  7.7422
Overall Composite:  7.6247
Submission Date:  23-Aug-2002
Last Updated:  23-Aug-2002
Status: Current
Test Date: 23-Aug-2002
Availability Date:  Sep-2002
Price:  $3,639 (as of Sep 4 2002)(list)(includes monitor)

Graphics Hardware Configuration
Graphics Accelerator  nVIDIA Quadro4 900XGL
Graphics Driver  6.13.10.3082
Total graphics memory  128 MB
Color Depth  32 bits
Overlay/Underlay Buffer  16/0 + 16/0 bits
Depth Buffer  24 bits
Stencil Buffer  8 bits
Accumulation Buffer  0
Auxiliary Buffer  
Other Buffer  0 bits
Display List Memory  Virtual Memory
Texture Memory  110MB
System Hardware Configuration 
CPU Type  Intel Pentium 4 2.6 GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12k (u-code) / 8k (D)
Secondary Cache (KB)  512k
Tertiary Cache (KB)  0
Memory (MB)  1024MB PC800 ECC RDRAM
Page Size (KB)  2048
Disk Size (GB)  18 GB
Disk Manuf / Model  Quantum Atlas II
Disk RPM  10,000
Disk Interface  SCSI
Disk Controller (opt)  Adaptec 29160
Display Hardware Configuration
Manufacturer/Model  HP D8907A
Resolution  1280 x 1024
Size/Type  17"
Refresh Rate  75 Hz
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Microsoft Windows 2000
Window System  Windows
API Vendor/Version  OpenGL
Application Version  4.2.2
Window Width  1280
Window Height  1024
Comments
nVIDIA MAXtreme 4.00.21 custom driver. System can be ordered from either a sales rep, by calling 1-877-676-1571, or from the Web page http://www.hp.com/workstations

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10)    
stepping through architectural scene with facet shading (5)    
stepping through architectural scene with wireframe shading (10)    
playback architectural scene in smooth shading (10)    
playback architectural scene in facet shading (1)    
playback architectural scene in wireframe shading (2.5)    
moving table 1 in maximized viewport for dual planes performance test (10)    
moving table 2 in maximized viewport for dual planes performance test (10)    
moving table 1 in 4 viewports for dual planes performance test (10)    
moving table 2 in 4 viewports for dual planes performance test (10)    
stepping through juggler scene with smooth shading (10)    
stepping through juggler scene with facet shading (5)    
stepping through juggler scene with wireframe shading (10)    
playback juggler scene in smooth shading (20)    
playback juggler scene in facet shading (2)    
playback juggler scene in wireframe shading (20)    
stepping through landscape scene with smooth shading (5)    
stepping through landscape scene with facet shading (1)    
stepping through landscape scene with wireframe shading (5)    
playback landscape scene in smooth shading (5)    
playback landscape scene in facet shading (1)    
playback landscape scene in wireframe shading (5)    
adjusting lights (10)    
navigating viewport (80)    
stepping through particle scene with low particle count (5)    
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1)    
playback particle scene in smooth shading (10)    
playback particle scene in facet shading (1)    
playback particle scene in wireframe shading (10)    
enlarging grid 1 (10)    
enlarging grid 2 (10)    
displacing grid 1 (10)    
displacing grid 2 (10)    
rendering one frame (40)    
alternatingly selecting 2 objects (40)    

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