-------------------- 
-------------------- 
Viewset: 3D Studio Max 
Test Number 01: JugglerSmooth : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh JugglerSmooth -wt -gr -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -nll 2 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      JugglerSmooth
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   7
    Number of Primitives                               350
    Number of Vertices per Frame                       1343503
    Number of Vertices per Primitive                   3838.580000
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   TRUE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             2
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 168, Test period: 12.687000 (sec)
    13.2	frames/sec	--	-mh JugglerSmooth -rm LINE -mp 12 -cp FRAME -ir -zb -nll 2 -xws 1260 -vz -wt -gr 
Writing PNG file '..\results\3dsmax\3dsmax01.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax01-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax01Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax01Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 02: JugglerSmooth : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh JugglerSmooth -wt -gr -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -tracelights 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      JugglerSmooth
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   7
    Number of Primitives                               350
    Number of Vertices per Frame                       1343503
    Number of Vertices per Primitive                   3838.580000
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   TRUE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               TRUE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 126, Test period: 12.453000 (sec)
    10.1	frames/sec	--	-mh JugglerSmooth -rm LINE -mp 12 -cp FRAME -ir -zb -tracelights -xws 1260 -vz -wt -gr 
Writing PNG file '..\results\3dsmax\3dsmax02.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax02-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax02Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax02Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 03: JugglerFacet : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh JugglerFacet -wt -gr -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -nll 2 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      JugglerFacet
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   7
    Number of Primitives                               357
    Number of Vertices per Frame                       2271129
    Number of Vertices per Primitive                   6361.705882
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   TRUE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             2
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 105, Test period: 12.391000 (sec)
    8.47	frames/sec	--	-mh JugglerFacet -rm LINE -mp 12 -cp FRAME -ir -zb -nll 2 -xws 1260 -vz -wt -gr 
Writing PNG file '..\results\3dsmax\3dsmax03.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax03-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax03Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax03Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 04: JugglerFacet : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh JugglerFacet -wt -gr -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -tracelights -cp FRAME 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      JugglerFacet
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   7
    Number of Primitives                               357
    Number of Vertices per Frame                       2271129
    Number of Vertices per Primitive                   6361.705882
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   TRUE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               TRUE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 84, Test period: 12.797000 (sec)
    6.56	frames/sec	--	-mh JugglerFacet -rm LINE -mp 12 -cp FRAME -ir -zb -tracelights -xws 1260 -vz -wt -gr 
Writing PNG file '..\results\3dsmax\3dsmax04.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax04-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax04Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax04Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 05: JugglerWire : Weight 17.00 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh JugglerWire -gr -zb -mp 12 -forcecalibrate -xws 960 -yws 960 -grab grab.scr -tracelights 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              960
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      JugglerWire
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   0
    Number of Primitives                               427
    Number of Vertices per Frame                       1567132
    Number of Vertices per Primitive                   3670.098361
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   FALSE
    Geom Repeat Mode                                   TRUE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               TRUE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 417, Test period: 12.062000 (sec)
    34.6	frames/sec	--	-mh JugglerWire -rm LINE -mp 12 -cp FRAME -ir -zb -tracelights -vz -gr 
Writing PNG file '..\results\3dsmax\3dsmax05.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax05-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax05Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax05Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 06: ArchSmooth : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh ArchSmooth -wt -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -nll 2 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      ArchSmooth
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   35
    Number of Primitives                               74
    Number of Vertices per Frame                       888990
    Number of Vertices per Primitive                   12013.378378
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             2
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 245, Test period: 14.516000 (sec)
    16.9	frames/sec	--	-mh ArchSmooth -rm LINE -mp 12 -cp FRAME -ir -zb -nll 2 -xws 1260 -vz -wt 
Writing PNG file '..\results\3dsmax\3dsmax06.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax06-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax06Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax06Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 07: ArchSmooth : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh ArchSmooth -wt -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -tracelights 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      ArchSmooth
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   35
    Number of Primitives                               74
    Number of Vertices per Frame                       888990
    Number of Vertices per Primitive                   12013.378378
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               TRUE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 140, Test period: 13.954000 (sec)
    10.0	frames/sec	--	-mh ArchSmooth -rm LINE -mp 12 -cp FRAME -ir -zb -tracelights -xws 1260 -vz -wt 
Writing PNG file '..\results\3dsmax\3dsmax07.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax07-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax07Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax07Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 08: ArchFacet : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh ArchFacet -wt -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -nll 2 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      ArchFacet
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   35
    Number of Primitives                               74
    Number of Vertices per Frame                       1820754
    Number of Vertices per Primitive                   24604.783784
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             2
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 175, Test period: 14.359000 (sec)
    12.2	frames/sec	--	-mh ArchFacet -rm LINE -mp 12 -cp FRAME -ir -zb -nll 2 -xws 1260 -vz -wt 
Writing PNG file '..\results\3dsmax\3dsmax08.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax08-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax08Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax08Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 09: ArchFacet : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh ArchFacet -wt -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -tracelights 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      ArchFacet
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   35
    Number of Primitives                               74
    Number of Vertices per Frame                       1820754
    Number of Vertices per Primitive                   24604.783784
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               TRUE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 70, Test period: 10.750000 (sec)
    6.51	frames/sec	--	-mh ArchFacet -rm LINE -mp 12 -cp FRAME -ir -zb -tracelights -xws 1260 -vz -wt 
Writing PNG file '..\results\3dsmax\3dsmax09.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax09-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax09Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax09Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 10: ArchWire : Weight 17.00 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh ArchWire -wt -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -tracelights 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      ArchWire
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   35
    Number of Primitives                               671
    Number of Vertices per Frame                       1726606
    Number of Vertices per Primitive                   2573.183308
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               TRUE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 350, Test period: 11.937000 (sec)
    29.3	frames/sec	--	-mh ArchWire -rm LINE -mp 12 -cp FRAME -ir -zb -tracelights -xws 1260 -vz -wt 
Writing PNG file '..\results\3dsmax\3dsmax10.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax10-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax10Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax10Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 11: LandSmooth : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh LandSmooth -wt -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -cp FRAME -nll 2 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      LandSmooth
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   20
    Number of Primitives                               4
    Number of Vertices per Frame                       1303732
    Number of Vertices per Primitive                   325933.000000
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             2
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 240, Test period: 12.813000 (sec)
    18.7	frames/sec	--	-mh LandSmooth -rm LINE -mp 12 -cp FRAME -ir -zb -nll 2 -xws 1260 -vz -wt 
Writing PNG file '..\results\3dsmax\3dsmax11.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax11-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax11Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax11Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 12: LandSmooth : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh LandSmooth -wt -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -tracelights 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      LandSmooth
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   20
    Number of Primitives                               4
    Number of Vertices per Frame                       1303732
    Number of Vertices per Primitive                   325933.000000
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               TRUE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 220, Test period: 12.281000 (sec)
    17.9	frames/sec	--	-mh LandSmooth -rm LINE -mp 12 -cp FRAME -ir -zb -tracelights -xws 1260 -vz -wt 
Writing PNG file '..\results\3dsmax\3dsmax12.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax12-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax12Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax12Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 13: LandFacet : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh LandFacet -wt -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -cp FRAME -nll 2 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      LandFacet
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   10
    Number of Primitives                               13
    Number of Vertices per Frame                       2249377
    Number of Vertices per Primitive                   173029.000000
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             2
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 140, Test period: 12.953000 (sec)
    10.8	frames/sec	--	-mh LandFacet -rm LINE -mp 12 -cp FRAME -ir -zb -nll 2 -xws 1260 -vz -wt 
Writing PNG file '..\results\3dsmax\3dsmax13.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax13-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax13Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax13Full-depth.png'...done.
=============================================================
-------------------- 
Viewset: 3D Studio Max 
Test Number 14: LandFacet : Weight 5.50 
-------------------- 
    Viewperf Version                                   7.1
    Viewperf Arguments                                 -mh LandFacet -wt -zb -mp 12 -forcecalibrate -xws 1260 -yws 960 -grab grab.scr -tracelights 
    Month                                              3
    Day                                                5
    Year                                               2003
    Host                                               DY10M1QT
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              1024
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     Wildcat Display Driver Version: 05.06.02.24
    OpenGL Vendor                                      INTERGRAPH CORPORATION
    OpenGL Version                                     1.3
    OpenGL Extensions                                   ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    OpenGL Renderer                                    wcgdrv 05.06.02.24
    OpenGL Client Vendor                               INTERGRAPH CORPORATION
    OpenGL Client Version                              1.3
    OpenGL Client Extensions                            ARB_imaging  GL_EXT_422_pixels GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_matrix GL_SGI_color_matrix GL_EXT_color_subtable GL_EXT_color_table GL_SGI_color_table GL_EXT_convolution GL_EXT_convolution_border_modes GL_EXT_draw_range_elements  GL_EXT_fog_function GL_SGIS_fog_function GL_EXT_fog_offset GL_SGIX_fog_offset GL_EXT_generate_mipmap GL_SGIS_generate_mipmap GL_EXT_histogram  GL_EXT_interlace GL_SGIX_interlace GL_EXT_multisample GL_SGIS_multisample GL_ARB_multisample GL_EXT_packed_pixels GL_EXT_pixel_texture GL_SGIX_pixel_texture GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture4D GL_SGIS_texture4D GL_EXT_texture_border_clamp GL_SGIS_texture_border_clamp GL_ARB_texture_border_clamp GL_EXT_texture_color_table GL_SGI_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_lod GL_EXT_texture_object GL_Autodesk_valid_back_buffer_hint GL_I3D_argb GL_I3D_color_clamp GL_I3D_interlace_read GL_KTX_buffer_region GL_WIN_swap_hint GL_IBM_rescale_normal GL_IBM_cull_vertex GL_OML_interlace GL_OML_subsample GL_OML_resample GL_EXT_texture_lod_bias GL_3Dlabs_multisample_transparency_range GL_3Dlabs_multisample_transparency_id GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_SGIS_texture_color_mask
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     0
    Accum Green Size                                   0
    Accum Blue Size                                    0
    Accum Alpha Size                                   0
    Depth Size                                         32
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    1
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      LandFacet
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   10
    Number of Primitives                               13
    Number of Vertices per Frame                       2249377
    Number of Vertices per Primitive                   173029.000000
    Estimated bytes per frame                          0.000000
    Static frame count                                 0.000000
    Model edited every                                 10 frames
    Amount model changed                               0.001000
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        LINE
    Color per                                          COLOR_PER_FRAME
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           FALSE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               TRUE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 100, Test period: 12.328000 (sec)
    8.11	frames/sec	--	-mh LandFacet -rm LINE -mp 12 -cp FRAME -ir -zb -tracelights -xws 1260 -vz -wt 
Writing PNG file '..\results\3dsmax\3dsmax14.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax14-depth.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax14Full.png'...done.
Writing PNG file '..\results\3dsmax\3dsmax14Full-depth.png'...done.
=============================================================