------------ Viewset: AWadvs-04 Test Number 1: Weight 21 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -nll 2 -bf -txo texlist -te MODULATE -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -xws 1260 -yws 960 -wt -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 0.000000 Number of Frames 600 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull TRUE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 2 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable TRUE Texture Generation Mode NO_TEXTURE_GENERATION Texture File texlist Texture Minification Filter LINEAR_MIPMAP_LINEAR Texture Magnification Filter LINEAR Texture Environment Mode MODULATE Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 600, Test period: 9.641000 (sec) 62.2 frames/sec -- -mh dyn2 -rm MIXED -nf 600 -cp FRAME -ir -zb -nll 2 -bf -txo texlist -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -te MODULATE -xws 1260 -vz -wt Writing PNG file '..\results\awadvs\awadvs1.png'...done. Writing PNG file '..\results\awadvs\awadvs1Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 2: Weight 21 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -nll 2 -bf -txo texlist -te MODULATE -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -mp 12 -xws 960 -yws 960 -grab grab.scr -mp 12 Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 960 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull TRUE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 2 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable TRUE Texture Generation Mode NO_TEXTURE_GENERATION Texture File texlist Texture Minification Filter LINEAR_MIPMAP_LINEAR Texture Magnification Filter LINEAR Texture Environment Mode MODULATE Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 745, Test period: 12.000000 (sec) 62.1 frames/sec -- -mh dyn2 -rm MIXED -mp 12 -cp FRAME -ir -zb -nll 2 -bf -txo texlist -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -te MODULATE -vz Writing PNG file '..\results\awadvs\awadvs2.png'...done. Writing PNG file '..\results\awadvs\awadvs2Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 3: Weight 14 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -xws 1260 -yws 960 -pmf LINE -pmb LINE -wt -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 0.000000 Number of Frames 600 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode LINE Back Polygon Mode LINE Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 600, Test period: 5.313000 (sec) 113. frames/sec -- -mh dyn2 -rm MIXED -nf 600 -cp FRAME -ir -zb -pmf LINE -pmb LINE -xws 1260 -vz -wt Writing PNG file '..\results\awadvs\awadvs3.png'...done. Writing PNG file '..\results\awadvs\awadvs3Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 4: Weight 14 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -xws 960 -yws 960 -pmf LINE -pmb LINE -mp 12 -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 960 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode LINE Back Polygon Mode LINE Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 1561, Test period: 12.062000 (sec) 129. frames/sec -- -mh dyn2 -rm MIXED -mp 12 -cp FRAME -ir -zb -pmf LINE -pmb LINE -vz Writing PNG file '..\results\awadvs\awadvs4.png'...done. Writing PNG file '..\results\awadvs\awadvs4Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 5: Weight 6 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -or -zb -nll 2 -bf -txo texlist -te MODULATE -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -mp 12 -xws 960 -yws 960 -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 960 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection TRUE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull TRUE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 2 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable TRUE Texture Generation Mode NO_TEXTURE_GENERATION Texture File texlist Texture Minification Filter LINEAR_MIPMAP_LINEAR Texture Magnification Filter LINEAR Texture Environment Mode MODULATE Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 745, Test period: 11.984000 (sec) 62.2 frames/sec -- -mh dyn2 -rm MIXED -mp 12 -cp FRAME -ir -zb -nll 2 -or -bf -txo texlist -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -te MODULATE -vz Writing PNG file '..\results\awadvs\awadvs5.png'...done. Writing PNG file '..\results\awadvs\awadvs5Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 6: Weight 5 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -nll 2 -bf -tx skin.ppm -te MODULATE -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -xws 1260 -yws 960 -wt -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 0.000000 Number of Frames 600 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull TRUE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 2 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable TRUE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File skin.ppm Texture Minification Filter LINEAR_MIPMAP_LINEAR Texture Magnification Filter LINEAR Texture Environment Mode MODULATE Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 600, Test period: 9.532000 (sec) 62.9 frames/sec -- -mh dyn2 -rm MIXED -nf 600 -cp FRAME -ir -zb -nll 2 -bf -tx skin.ppm -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -te MODULATE -xws 1260 -vz -wt Writing PNG file '..\results\awadvs\awadvs6.png'...done. Writing PNG file '..\results\awadvs\awadvs6Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 7: Weight 5 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -nll 2 -bf -tx skin.ppm -te MODULATE -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -mp 12 -xws 960 -yws 960 -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 960 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull TRUE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 2 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable TRUE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File skin.ppm Texture Minification Filter LINEAR_MIPMAP_LINEAR Texture Magnification Filter LINEAR Texture Environment Mode MODULATE Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 768, Test period: 12.156000 (sec) 63.2 frames/sec -- -mh dyn2 -rm MIXED -mp 12 -cp FRAME -ir -zb -nll 2 -bf -tx skin.ppm -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -te MODULATE -vz Writing PNG file '..\results\awadvs\awadvs7.png'...done. Writing PNG file '..\results\awadvs\awadvs7Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 8: Weight 4 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -nll 2 -bf -xws 1260 -yws 960 -wt -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 0.000000 Number of Frames 600 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull TRUE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 2 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 600, Test period: 6.734000 (sec) 89.1 frames/sec -- -mh dyn2 -rm MIXED -nf 600 -cp FRAME -ir -zb -nll 2 -bf -xws 1260 -vz -wt Writing PNG file '..\results\awadvs\awadvs8.png'...done. Writing PNG file '..\results\awadvs\awadvs8Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 9: Weight 4 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -nll 2 -bf -mp 12 -xws 960 -yws 960 -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 960 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull TRUE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 2 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 1069, Test period: 11.985000 (sec) 89.2 frames/sec -- -mh dyn2 -rm MIXED -mp 12 -cp FRAME -ir -zb -nll 2 -bf -vz Writing PNG file '..\results\awadvs\awadvs9.png'...done. Writing PNG file '..\results\awadvs\awadvs9Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 10: Weight 3 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -f -nll 2 -bf -xws 1260 -yws 960 -wt -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 0.000000 Number of Frames 600 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull TRUE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 2 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading TRUE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 600, Test period: 6.734000 (sec) 89.1 frames/sec -- -mh dyn2 -rm MIXED -nf 600 -cp FRAME -ir -zb -f -nll 2 -bf -xws 1260 -vz -wt Writing PNG file '..\results\awadvs\awadvs10.png'...done. Writing PNG file '..\results\awadvs\awadvs10Full.png'...done. ============================================================= ------------ Viewset: AWadvs-04 Test Number 11: Weight 3 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mh dyn2 -cp FRAME -zb -f -nll 2 -bf -mp 12 -xws 960 -yws 960 -grab grab.scr Month 11 Day 29 Year 2000 Host STORM Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 6 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor NVIDIA CORPORATION OpenGL Version 1.2.1 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint OpenGL Renderer Quadro2 Pro/AGP/SSE OpenGL Client Vendor NVIDIA CORPORATION OpenGL Client Version 1.2.1 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 960 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dyn2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 41 Number of Vertices per Frame 77106 Number of Vertices per Primitive 1880.634146 Toggle Mode NONE Batching Count 0 Render Mode MIXED Color per COLOR_PER_FRAME Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull TRUE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 2 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading TRUE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 1069, Test period: 12.000000 (sec) 89.1 frames/sec -- -mh dyn2 -rm MIXED -mp 12 -cp FRAME -ir -zb -f -nll 2 -bf -vz Writing PNG file '..\results\awadvs\awadvs11.png'...done. Writing PNG file '..\results\awadvs\awadvs11Full.png'...done. =============================================================