------------ Viewset: Light-04 Test Number 1: Weight 25 ------------ Viewperf Version 6.1.2 Viewperf Arguments -qd box -rm LINE -cp VERTEX -xws 1260 -yws 960 -wt -grab grab.scr Month 4 Day 12 Year 2001 Host ECKLOPC Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 10 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2066 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL4 Pentium 4 (SSE2) OpenGL Client Vendor S3 OpenGL Client Version 1.2.2066 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File box Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 281182 Number of Vertices per Frame 1124728 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable FALSE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 8.593000 (sec) 11.6 frames/sec -- -qd box -rm LINE -nf 100 -cp VERTEX -ir -xws 1260 -wt Writing PNG file '..\results\light\light1.png'...done. Writing PNG file '..\results\light\light1Full.png'...done. ============================================================= ------------ Viewset: Light-04 Test Number 2: Weight 25 ------------ Viewperf Version 6.1.2 Viewperf Arguments -qd box -rm QUAD -cp VERTEX -zb -bt 30 -xws 1260 -yws 960 -wt -grab grab.scr Month 4 Day 12 Year 2001 Host ECKLOPC Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 10 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2066 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL4 Pentium 4 (SSE2) OpenGL Client Vendor S3 OpenGL Client Version 1.2.2066 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File box Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 281182 Number of Vertices per Frame 1124728 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 30 Render Mode QUAD Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 7.601000 (sec) 13.2 frames/sec -- -qd box -rm QUAD -nf 100 -cp VERTEX -ir -zb -bt 30 -xws 1260 -vz -wt Writing PNG file '..\results\light\light2.png'...done. Writing PNG file '..\results\light\light2Full.png'...done. ============================================================= ------------ Viewset: Light-04 Test Number 3: Weight 25 ------------ Viewperf Version 6.1.2 Viewperf Arguments -qd parlment -rm LINE -cp VERTEX -xws 1260 -yws 960 -wt -grab grab.scr Month 4 Day 12 Year 2001 Host ECKLOPC Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 10 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2066 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL4 Pentium 4 (SSE2) OpenGL Client Vendor S3 OpenGL Client Version 1.2.2066 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File parlment Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 450029 Number of Vertices per Frame 1800116 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable FALSE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 13.058000 (sec) 7.66 frames/sec -- -qd parlment -rm LINE -nf 100 -cp VERTEX -ir -xws 1260 -wt Writing PNG file '..\results\light\light3.png'...done. Writing PNG file '..\results\light\light3Full.png'...done. ============================================================= ------------ Viewset: Light-04 Test Number 4: Weight 25 ------------ Viewperf Version 6.1.2 Viewperf Arguments -qd parlment -rm QUAD -cp VERTEX -zb -bt 30 -xws 1260 -yws 960 -wt -grab grab.scr Month 4 Day 12 Year 2001 Host ECKLOPC Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 10 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2066 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL4 Pentium 4 (SSE2) OpenGL Client Vendor S3 OpenGL Client Version 1.2.2066 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File parlment Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 450029 Number of Vertices per Frame 1800116 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 30 Render Mode QUAD Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 11.767000 (sec) 8.50 frames/sec -- -qd parlment -rm QUAD -nf 100 -cp VERTEX -ir -zb -bt 30 -xws 1260 -vz -wt Writing PNG file '..\results\light\light4.png'...done. Writing PNG file '..\results\light\light4Full.png'...done. =============================================================