-------------------- 
-------------------- 
Viewset: DRV-08 
Test Number 01: Weight 75.00 
-------------------- 
WARNING - unrecognized command line option '-th'
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-tsmat -wt -th -zb -cp PRIMITIVE -va -nv -xws 1260 -yws 960 -nil 1 -grab grab.scr 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-tsmat
    Input Mode                                         -mh 
    Minimum Test Period                                0.000000
    Number of Frames                                   370
    Number of Primitives                               42821
    Number of Vertices per Frame                       376178
    Number of Vertices per Primitive                   8.784895
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          1
    Number of Local Lights                             0
    Color Material Enable                              TRUE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 370, Test period: 4.860000 (sec)
    76.1	frames/sec	--	-mh gyda1-tsmat -rm MIXED -nf 370 -cp PRIMITIVE -ir -va -zb -nil 1 -xws 1260 -vz -wt -nv 
Writing PNG file '..\results\drv\drv-01QualityFull.png'...done.
Writing PNG file '..\results\drv\drv-01QualityFull-depth.png'...done.
=============================================================
WARNING - unrecognized command line option '-th'
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-tsmat -wt -th -zb -cp PRIMITIVE -va -nv -xws 1260 -yws 960 -nil 1 -grab grabtest.scr -grabonly 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-tsmat
    Input Mode                                         -mh 
    Minimum Test Period                                0.000000
    Number of Frames                                   370
    Number of Primitives                               42821
    Number of Vertices per Frame                       376178
    Number of Vertices per Primitive                   8.784895
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          1
    Number of Local Lights                             0
    Color Material Enable                              TRUE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000
Writing PNG file '..\results\drv\drv-01Full.png'...done.
Writing PNG file '..\results\drv\drv-01Full-depth.png'...done.
Writing PNG file '..\results\drv\drv-01.png'...done.
Writing PNG file '..\results\drv\drv-01-depth.png'...done.

Number of pixels different:   0
Percentage pixels different:  0.000000 %

-------------------- 
Viewset: DRV-08 
Test Number 02: Weight 13.00 
-------------------- 
WARNING - unrecognized command line option '-th'
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-tsmat -wt -th -zb -cp PRIMITIVE -va -nv -xws 1260 -yws 960 -nil 1 -tx marble-slate.ppm -te MODULATE -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -grab grab.scr 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-tsmat
    Input Mode                                         -mh 
    Minimum Test Period                                0.000000
    Number of Frames                                   370
    Number of Primitives                               42821
    Number of Vertices per Frame                       376178
    Number of Vertices per Primitive                   8.784895
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          1
    Number of Local Lights                             0
    Color Material Enable                              TRUE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     TRUE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       marble-slate.ppm
    Texture Minification Filter                        LINEAR_MIPMAP_LINEAR
    Texture Magnification Filter                       LINEAR
    Texture Environment Mode                           MODULATE
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 370, Test period: 5.797000 (sec)
    63.8	frames/sec	--	-mh gyda1-tsmat -rm MIXED -nf 370 -cp PRIMITIVE -ir -va -zb -nil 1 -tx marble-slate.ppm -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -te MODULATE -xws 1260 -vz -wt -nv 
Writing PNG file '..\results\drv\drv-02QualityFull.png'...done.
Writing PNG file '..\results\drv\drv-02QualityFull-depth.png'...done.
=============================================================
WARNING - unrecognized command line option '-th'
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-tsmat -wt -th -zb -cp PRIMITIVE -va -nv -xws 1260 -yws 960 -nil 1 -tx marble-slate.ppm -te MODULATE -magf LINEAR -minf LINEAR_MIPMAP_LINEAR -grab grabtest.scr -grabonly 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-tsmat
    Input Mode                                         -mh 
    Minimum Test Period                                0.000000
    Number of Frames                                   370
    Number of Primitives                               42821
    Number of Vertices per Frame                       376178
    Number of Vertices per Primitive                   8.784895
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          1
    Number of Local Lights                             0
    Color Material Enable                              TRUE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     TRUE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       marble-slate.ppm
    Texture Minification Filter                        LINEAR_MIPMAP_LINEAR
    Texture Magnification Filter                       LINEAR
    Texture Environment Mode                           MODULATE
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000
Writing PNG file '..\results\drv\drv-02Full.png'...done.
Writing PNG file '..\results\drv\drv-02Full-depth.png'...done.
Writing PNG file '..\results\drv\drv-02.png'...done.
Writing PNG file '..\results\drv\drv-02-depth.png'...done.

Number of pixels different:   0
Percentage pixels different:  0.000000 %

-------------------- 
Viewset: DRV-08 
Test Number 03: Weight 4.00 
-------------------- 
WARNING - unrecognized command line option '-th'
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-tsmat -wt -th -zb -cp PRIMITIVE -va -nv -xws 1260 -yws 960 -vz -nil 1 -polystipple -grab grab.scr 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-tsmat
    Input Mode                                         -mh 
    Minimum Test Period                                0.000000
    Number of Frames                                   370
    Number of Primitives                               42821
    Number of Vertices per Frame                       376178
    Number of Vertices per Primitive                   8.784895
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             TRUE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          1
    Number of Local Lights                             0
    Color Material Enable                              TRUE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 370, Test period: 4.844000 (sec)
    76.4	frames/sec	--	-mh gyda1-tsmat -rm MIXED -nf 370 -cp PRIMITIVE -ir -va -zb -nil 1 -pp -xws 1260 -vz -wt -nv 
Writing PNG file '..\results\drv\drv-03QualityFull.png'...done.
Writing PNG file '..\results\drv\drv-03QualityFull-depth.png'...done.
=============================================================
WARNING - unrecognized command line option '-th'
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-tsmat -wt -th -zb -cp PRIMITIVE -va -nv -xws 1260 -yws 960 -vz -nil 1 -polystipple -grab grabtest.scr -grabonly 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-tsmat
    Input Mode                                         -mh 
    Minimum Test Period                                0.000000
    Number of Frames                                   370
    Number of Primitives                               42821
    Number of Vertices per Frame                       376178
    Number of Vertices per Primitive                   8.784895
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             TRUE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          1
    Number of Local Lights                             0
    Color Material Enable                              TRUE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       FALSE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000
Writing PNG file '..\results\drv\drv-03Full.png'...done.
Writing PNG file '..\results\drv\drv-03Full-depth.png'...done.
Writing PNG file '..\results\drv\drv-03.png'...done.
Writing PNG file '..\results\drv\drv-03-depth.png'...done.

Number of pixels different:   0
Percentage pixels different:  0.000000 %

-------------------- 
Viewset: DRV-08 
Test Number 04: Weight 4.00 
-------------------- 
WARNING - unrecognized command line option '-th'
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-wire -wt -th -zb -cp PRIMITIVE -va -nv -xws 1260 -yws 960 -flat -grab grab.scr 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-wire
    Input Mode                                         -mh 
    Minimum Test Period                                0.000000
    Number of Frames                                   370
    Number of Primitives                               94275
    Number of Vertices per Frame                       1599755
    Number of Vertices per Primitive                   16.969027
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       TRUE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 370, Test period: 10.750000 (sec)
    34.4	frames/sec	--	-mh gyda1-wire -rm MIXED -nf 370 -cp PRIMITIVE -ir -va -zb -f -xws 1260 -vz -wt -nv 
Writing PNG file '..\results\drv\drv-04QualityFull.png'...done.
Writing PNG file '..\results\drv\drv-04QualityFull-depth.png'...done.
=============================================================
WARNING - unrecognized command line option '-th'
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-wire -wt -th -zb -cp PRIMITIVE -va -nv -xws 1260 -yws 960 -flat -grab grabtest.scr -grabonly 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              1260
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-wire
    Input Mode                                         -mh 
    Minimum Test Period                                0.000000
    Number of Frames                                   370
    Number of Primitives                               94275
    Number of Vertices per Frame                       1599755
    Number of Vertices per Primitive                   16.969027
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            FALSE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   TRUE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       TRUE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  TRUE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000
Writing PNG file '..\results\drv\drv-04Full.png'...done.
Writing PNG file '..\results\drv\drv-04Full-depth.png'...done.
Writing PNG file '..\results\drv\drv-04.png'...done.
Writing PNG file '..\results\drv\drv-04-depth.png'...done.

Number of pixels different:   0
Percentage pixels different:  0.000000 %

-------------------- 
Viewset: DRV-08 
Test Number 05: Weight 4.00 
-------------------- 
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-wire -ortho -flat -cp PRIMITIVE -va -nv -mp 12 -xws 960 -yws 960 -grab grab.scr 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              960
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-wire
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   0
    Number of Primitives                               94275
    Number of Vertices per Frame                       1599755
    Number of Vertices per Primitive                   16.969027
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            TRUE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   FALSE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       TRUE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  FALSE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000

		Number of frames run: 432, Test period: 12.047000 (sec)
    35.9	frames/sec	--	-mh gyda1-wire -rm MIXED -mp 12 -cp PRIMITIVE -ir -va -f -or -nv 
Writing PNG file '..\results\drv\drv-05QualityFull.png'...done.
Writing PNG file '..\results\drv\drv-05QualityFull-depth.png'...done.
=============================================================
    Viewperf Version                                   7.0
    Viewperf Arguments                                 -mh gyda1-wire -ortho -flat -cp PRIMITIVE -va -nv -mp 12 -xws 960 -yws 960 -grab grabtest.scr -grabonly 
    Month                                              11
    Day                                                13
    Year                                               2002
    Host                                               706LX11
    Operating System                                   Microsoft Windows NT
    Operating System Version                           Version 5.0 (Build 2195: Service Pack 3)
    Host Vendor                                        unknown
    Host Model                                         AT/AT COMPATIBLE
    Host CPU                                           x86 Family 15 Model 2 Stepping 7
    Host CPU Count                                     unknown
    Host Memory Size (MB)                              512
    Host Primary Cache Size (KB)                       unknown
    Host Secondary Cache Size (KB)                     unknown
    Window System                                      Win32
    Driver Version                                     NVIDIA Compatible Windows 2000 Display driver, Version 40.72  Version: 6.13.10.4072
    OpenGL Vendor                                      NVIDIA CORPORATION
    OpenGL Version                                     1.4.0
    OpenGL Extensions                                  GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    OpenGL Renderer                                    Quadro4 900 XGL/AGP/SSE2
    OpenGL Client Vendor                               NVIDIA CORPORATION
    OpenGL Client Version                              1.4.0
    OpenGL Client Extensions                           GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NVX_flush_hold GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
    GLU Version                                        1.2.2.0 Microsoft Corporation
    GLU Extensions                                     GL_EXT_bgra
    Direct Rendering                                   False
    Double Buffer                                      True
    Stereo                                             False
    RGBA                                               True
    Color Index Size                                   -1
    Red Size                                           8
    Green Size                                         8
    Blue Size                                          8
    Alpha Size                                         0
    Accum Red Size                                     16
    Accum Green Size                                   16
    Accum Blue Size                                    16
    Accum Alpha Size                                   16
    Depth Size                                         24
    Stencil Size                                       0
    Auxiliary Buffer Count                             0
    Frame BufferLevel                                  0
    Window Width (pixels)                              960
    Window Height (pixels)                             960
    Screen Width (pixels)                              1280
    Screen Height (pixels)                             1024
    Pixel Format ID                                    4
    Visual Selection Criteria                          MINIMUM
    Number of Execution Threads                        1
    Geometry File                                      gyda1-wire
    Input Mode                                         -mh 
    Minimum Test Period                                12.000000
    Number of Frames                                   0
    Number of Primitives                               94275
    Number of Vertices per Frame                       1599755
    Number of Vertices per Primitive                   16.969027
    Toggle Mode                                        NONE
    Batching Count                                     0
    Render Mode                                        MIXED
    Color per                                          COLOR_PER_PRIMITIVE
    Orthographic Projection                            TRUE
    Display List                                       FALSE
    Vertex Array (OpenGL1.1)                           TRUE
    Interleaved Data                                   FALSE
    Clip Geometry                                      FALSE
    Walkthrough Mode                                   FALSE
    Geom Repeat Mode                                   FALSE
    Back Face Cull                                     FALSE
    Front Face Cull                                    FALSE
    Front Polygon Mode                                 FILL
    Back Polygon Mode                                  FILL
    Polygon Stipple Enable                             FALSE
    Polygon Antialiasing Enable                        FALSE
    Line Width                                         1.000000
    Line Stipple Enable                                FALSE
    Line Antialiasing Enable                           FALSE
    Number of Infinite Lights                          0
    Number of Local Lights                             0
    Color Material Enable                              FALSE
    Color Material Face                                FRONT
    Color Material Mode                                AMBIENT_AND_DIFFUSE
    Facet Normals                                      FALSE
    Two Sided Lighting Enable                          FALSE
    Local Viewer Enable                                FALSE
    Flat Shading                                       TRUE
    Fog Enable                                         FALSE
    Normal Normalization                               FALSE
    User Clip Plane                                    FALSE
    Material Changes Disabled                          FALSE
    Attribue Changes Disabled                          FALSE
    Trace Lights Enabled                               FALSE
    Texture Enable                                     FALSE
    TexObj Enable                                      FALSE
    Texture Generation Mode                            NO_TEXTURE_GENERATION
    Texture File                                       NONE
    Texture Minification Filter                        NEAREST
    Texture Magnification Filter                       NEAREST
    Texture Environment Mode                           DECAL
    Texture Components                                 3
    Depth Test Enable                                  FALSE
    Blend Enable                                       FALSE
    Source Blend Function                              SRC_ALPHA
    Destination Blend Function                         ONE_MINUS_SRC_ALPHA
    Dithering Enable                                   TRUE
    Motion Blur Amount                                 0.000000
    Full Scene Antialiasing Redraws                    0
    Full Scene Antialiasing Jitter Amount              0.000000
Writing PNG file '..\results\drv\drv-05Full.png'...done.
Writing PNG file '..\results\drv\drv-05Full-depth.png'...done.
Writing PNG file '..\results\drv\drv-05.png'...done.
Writing PNG file '..\results\drv\drv-05-depth.png'...done.

Number of pixels different:   0
Percentage pixels different:  0.000000 %