------------ Viewset: Light-04 Test Number 1: Weight 25 ------------ Viewperf Version 6.1.2 Viewperf Arguments -qd box -rm LINE -cp VERTEX -xws 1260 -yws 960 -wt -grab grab.scr Month 1 Day 23 Year 2002 Host ECKL6110 Operating System Microsoft Windows NT Operating System Version Version 5.0 (Build 2195: Service Pack 2) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 4 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version ATI FGL Windows 2000 Display Driver Version: 5.12.2195.3020 OpenGL Vendor ATI TECHNOLOGIES INC. OpenGL Version 1.3.3020 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_pn_triangles GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_ARB_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control OpenGL Renderer Fire GL8800 DDR Pentium 4 (SSE2) OpenGL Client Vendor ATI TECHNOLOGIES INC. OpenGL Client Version 1.3.3020 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_pn_triangles GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_ARB_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File box Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 281182 Number of Vertices per Frame 1124728 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable FALSE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 6.750000 (sec) 14.8 frames/sec -- -qd box -rm LINE -nf 100 -cp VERTEX -ir -xws 1260 -wt Writing PNG file '..\results\light\light1.png'...done. Writing PNG file '..\results\light\light1Full.png'...done. ============================================================= ------------ Viewset: Light-04 Test Number 2: Weight 25 ------------ Viewperf Version 6.1.2 Viewperf Arguments -qd box -rm QUAD -cp VERTEX -zb -bt 30 -xws 1260 -yws 960 -wt -grab grab.scr Month 1 Day 23 Year 2002 Host ECKL6110 Operating System Microsoft Windows NT Operating System Version Version 5.0 (Build 2195: Service Pack 2) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 4 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version ATI FGL Windows 2000 Display Driver Version: 5.12.2195.3020 OpenGL Vendor ATI TECHNOLOGIES INC. OpenGL Version 1.3.3020 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_pn_triangles GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_ARB_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control OpenGL Renderer Fire GL8800 DDR Pentium 4 (SSE2) OpenGL Client Vendor ATI TECHNOLOGIES INC. OpenGL Client Version 1.3.3020 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_pn_triangles GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_ARB_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File box Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 281182 Number of Vertices per Frame 1124728 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 30 Render Mode QUAD Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 4.609000 (sec) 21.7 frames/sec -- -qd box -rm QUAD -nf 100 -cp VERTEX -ir -zb -bt 30 -xws 1260 -vz -wt Writing PNG file '..\results\light\light2.png'...done. Writing PNG file '..\results\light\light2Full.png'...done. ============================================================= ------------ Viewset: Light-04 Test Number 3: Weight 25 ------------ Viewperf Version 6.1.2 Viewperf Arguments -qd parlment -rm LINE -cp VERTEX -xws 1260 -yws 960 -wt -grab grab.scr Month 1 Day 23 Year 2002 Host ECKL6110 Operating System Microsoft Windows NT Operating System Version Version 5.0 (Build 2195: Service Pack 2) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 4 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version ATI FGL Windows 2000 Display Driver Version: 5.12.2195.3020 OpenGL Vendor ATI TECHNOLOGIES INC. OpenGL Version 1.3.3020 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_pn_triangles GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_ARB_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control OpenGL Renderer Fire GL8800 DDR Pentium 4 (SSE2) OpenGL Client Vendor ATI TECHNOLOGIES INC. OpenGL Client Version 1.3.3020 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_pn_triangles GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_ARB_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File parlment Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 450029 Number of Vertices per Frame 1800116 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable FALSE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 13.766000 (sec) 7.26 frames/sec -- -qd parlment -rm LINE -nf 100 -cp VERTEX -ir -xws 1260 -wt Writing PNG file '..\results\light\light3.png'...done. Writing PNG file '..\results\light\light3Full.png'...done. ============================================================= ------------ Viewset: Light-04 Test Number 4: Weight 25 ------------ Viewperf Version 6.1.2 Viewperf Arguments -qd parlment -rm QUAD -cp VERTEX -zb -bt 30 -xws 1260 -yws 960 -wt -grab grab.scr Month 1 Day 23 Year 2002 Host ECKL6110 Operating System Microsoft Windows NT Operating System Version Version 5.0 (Build 2195: Service Pack 2) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 15 Model 2 Stepping 4 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version ATI FGL Windows 2000 Display Driver Version: 5.12.2195.3020 OpenGL Vendor ATI TECHNOLOGIES INC. OpenGL Version 1.3.3020 OpenGL Extensions GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_pn_triangles GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_ARB_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control OpenGL Renderer Fire GL8800 DDR Pentium 4 (SSE2) OpenGL Client Vendor ATI TECHNOLOGIES INC. OpenGL Client Version 1.3.3020 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_pn_triangles GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_ARB_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1260 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 3 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File parlment Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 450029 Number of Vertices per Frame 1800116 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 30 Render Mode QUAD Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 8.609000 (sec) 11.6 frames/sec -- -qd parlment -rm QUAD -nf 100 -cp VERTEX -ir -zb -bt 30 -xws 1260 -vz -wt Writing PNG file '..\results\light\light4.png'...done. Writing PNG file '..\results\light\light4Full.png'...done. =============================================================