642000000 pixels per second in a Clear -- Clear (Immediate, RGB, 384x384, color buffer) NOT PUBLISHED Test Type ClearTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second True GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Clear Color Buffer True Clear Depth Buffer False Clear Stencil Buffer False Clear Accumulation Buffer False Clear Index 0.000000 Clear Color White Draw Point Between Clears Off 642000000 pixels per second in a Clear -- Clear (CallList, RGB, 384x384, color buffer) NOT PUBLISHED Execute Mode CallList 638000000 pixels per second in a Clear -- Clear (Immediate, RGB, 384x384, color buffer, point draw) Execute Mode Immediate Draw Point Between Clears On 637000000 pixels per second in a Clear -- Clear (CallList, RGB, 384x384, color buffer, point draw) Execute Mode CallList 320000000 pixels per second in a Clear -- Clear (Immediate, RGB, 384x384, color buffer, depth buffer) NOT PUBLISHED Execute Mode Immediate Clear Depth Buffer True Draw Point Between Clears Off 320000000 pixels per second in a Clear -- Clear (CallList, RGB, 384x384, color buffer, depth buffer) NOT PUBLISHED Execute Mode CallList 319000000 pixels per second in a Clear -- Clear (Immediate, RGB, 384x384, color buffer, depth buffer, point draw) Execute Mode Immediate Draw Point Between Clears On 319000000 pixels per second in a Clear -- Clear (CallList, RGB, 384x384, color buffer, depth buffer, point draw) Execute Mode CallList 618000000 pixels per second in a Clear -- Clear (Immediate, RGB, full screen, color buffer) NOT PUBLISHED Execute Mode Immediate Window Width 1280 Window Height 1024 Scissor Width 1280 Scissor Height 1024 Clear Depth Buffer False Draw Point Between Clears Off 618000000 pixels per second in a Clear -- Clear (CallList, RGB, full screen, color buffer) NOT PUBLISHED Execute Mode CallList 618000000 pixels per second in a Clear -- Clear (Immediate, RGB, full screen, color buffer, point draw) Execute Mode Immediate Draw Point Between Clears On 618000000 pixels per second in a Clear -- Clear (CallList, RGB, full screen, color buffer, point draw) Execute Mode CallList 309000000 pixels per second in a Clear -- Clear (Immediate, RGB, full screen, color buffer, depth buffer) NOT PUBLISHED Execute Mode Immediate Clear Depth Buffer True Draw Point Between Clears Off 309000000 pixels per second in a Clear -- Clear (CallList, RGB, full screen, color buffer, depth buffer) NOT PUBLISHED Execute Mode CallList 309000000 pixels per second in a Clear -- Clear (Immediate, RGB, full screen, color buffer, depth buffer, point draw) Execute Mode Immediate Draw Point Between Clears On 308000000 pixels per second in a Clear -- Clear (CallList, RGB, full screen, color buffer, depth buffer, point draw) Execute Mode CallList 4300000 Points per second -- Points (Immediate, RGB, 2D) Test Type PointsTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Parallel Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 1.000000 Objects Per Begin/End Structure 120 Dimension of Vertex Data 2 Orientation Random Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_SMOOTH Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT 4640000 Points per second -- Points (CallList, RGB, 2D) Execute Mode CallList 4610000 Points per second -- Points (Immediate, RGB, 3D) Execute Mode Immediate Projection Matrix Type Perspective Dimension of Vertex Data 3 4640000 Points per second -- Points (CallList, RGB, 3D) Execute Mode CallList 4610000 Points per second -- Points (Immediate, RGB, ortho, 3D) Execute Mode Immediate Projection Matrix Type Parallel 4640000 Points per second -- Points (CallList, RGB, ortho, 3D) Execute Mode CallList 1640000 Points per second -- Points (Immediate, RGB, size 2, 3D) Execute Mode Immediate Projection Matrix Type Perspective Primitive Size 2.000000 1650000 Points per second -- Points (CallList, RGB, size 2, 3D) Execute Mode CallList 4610000 Points per second -- Points (Immediate, RGB, 3D, AA) Execute Mode Immediate Blend Enabled On Source Blend Function GL_SRC_ALPHA Destination Blend Function GL_ONE_MINUS_SRC_ALPHA Primitive Size 1.000000 Antialiasing On: GL_DONT_CARE 4640000 Points per second -- Points (CallList, RGB, 3D, AA) Execute Mode CallList 4600000 Points per second -- Points (Immediate, RGB, fog, Z, 3D, AA) Execute Mode Immediate Fogging Mode GL_LINEAR Depth Test Function GL_LEQUAL 4640000 Points per second -- Points (CallList, RGB, fog, Z, 3D, AA) Execute Mode CallList 2300000 Lines per second in a disjoint Lines call -- Lines (Immediate, RGB, ortho, 3D, flat) Test Type LinesTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Parallel Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 10.000000 Objects Per Begin/End Structure 120 Dimension of Vertex Data 3 Orientation Random Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_FLAT Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT Line Width 1.000000 Line Stippling Enabled Off 2340000 Lines per second in a disjoint Lines call -- Lines (CallList, RGB, ortho, 3D, flat) Execute Mode CallList 2310000 Lines per second in a disjoint Lines call -- Lines (Immediate, RGB, 3D, flat) Execute Mode Immediate Projection Matrix Type Perspective 2340000 Lines per second in a disjoint Lines call -- Lines (CallList, RGB, 3D, flat) Execute Mode CallList 1230000 Lines per second in a Line Loop -- Line Loop (Immediate, RGB, 50 pixel, 4 sided, 2D, screen aligned, flat) Test Type LineLoopTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Parallel Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 50.000000 Objects Per Begin/End Structure 4 Dimension of Vertex Data 2 Orientation Horizontal Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_FLAT Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT Line Width 1.000000 Line Stippling Enabled Off 1240000 Lines per second in a Line Loop -- Line Loop (CallList, RGB, 50 pixel, 4 sided, 2D, screen aligned, flat) Execute Mode CallList 2650000 Lines per second in a Line Loop -- Line Loop (Immediate, RGB, 2 pixel, 12 sided, 2D, screen aligned, flat) Execute Mode Immediate Primitive Size 2.000000 Objects Per Begin/End Structure 12 2670000 Lines per second in a Line Loop -- Line Loop (CallList, RGB, 2 pixel, 12 sided, 2D, screen aligned, flat) Execute Mode CallList 1800000 Lines per second in a Line Loop -- Line Loop (Immediate, RGB, 4 sided, 3D, flat) Execute Mode Immediate Projection Matrix Type Perspective Depth Test Function GL_LEQUAL Primitive Size 10.000000 Objects Per Begin/End Structure 4 Dimension of Vertex Data 3 Orientation Random 1820000 Lines per second in a Line Loop -- Line Loop (CallList, RGB, 4 sided, 3D, flat) Execute Mode CallList 3920000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, 2D, flat) Test Type LineStripTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Parallel Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 10.000000 Objects Per Begin/End Structure 120 Dimension of Vertex Data 2 Orientation Random Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_FLAT Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT Line Width 1.000000 Line Stippling Enabled Off 3930000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, 2D, flat) Execute Mode CallList 4340000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, 3D, flat) Execute Mode Immediate Projection Matrix Type Perspective Dimension of Vertex Data 3 4350000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, 3D, flat) Execute Mode CallList 4360000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, ortho, 3D, flat) Execute Mode Immediate Projection Matrix Type Parallel 4350000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, ortho, 3D, flat) Execute Mode CallList 4340000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, 3D, stipple, flat) Execute Mode Immediate Projection Matrix Type Perspective Line Stippling Enabled On 4350000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, 3D, stipple, flat) Execute Mode CallList 2700000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, 3D, width 2, flat) Execute Mode Immediate Line Width 2.000000 Line Stippling Enabled Off 2710000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, 3D, width 2, flat) Execute Mode CallList 3840000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, Z, 3D, flat) Execute Mode Immediate Depth Test Function GL_LEQUAL Line Width 1.000000 3860000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, Z, 3D, flat) Execute Mode CallList 3180000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, 3D, smooth) Execute Mode Immediate Depth Test Function Off Color/Index Data PerVertex Shading Model GL_SMOOTH 3210000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, 3D, smooth) Execute Mode CallList 3160000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, Z, 3D, smooth) Execute Mode Immediate Depth Test Function GL_LEQUAL 3190000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, Z, 3D, smooth) Execute Mode CallList 3540000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, fog, Z, 3D, flat) Execute Mode Immediate Fogging Mode GL_LINEAR Color/Index Data None Shading Model GL_FLAT 3560000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, fog, Z, 3D, flat) Execute Mode CallList 2100000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, 3D, AA, flat) Execute Mode Immediate Fogging Mode Off Depth Test Function Off Blend Enabled On Source Blend Function GL_SRC_ALPHA Destination Blend Function GL_ONE_MINUS_SRC_ALPHA Antialiasing On: GL_DONT_CARE 2110000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, 3D, AA, flat) Execute Mode CallList 1450000 Lines per second in a Line Strip -- Line Strip (Immediate, RGB, Z, 3D, AA, flat) Execute Mode Immediate Depth Test Function GL_LEQUAL 1450000 Lines per second in a Line Strip -- Line Strip (CallList, RGB, Z, 3D, AA, flat) Execute Mode CallList 1450000 Triangles per second in a disjoint Triangles call -- Triangles (Immediate, RGB, 3D, flat) Test Type TrianglesTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Perspective Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 25.000000 Objects Per Begin/End Structure 120 Dimension of Vertex Data 3 Orientation Random Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_FLAT Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT Aspect 1.000000 Polygon Rasterization Mode/Front Side GL_FILL Polygon Rasterization Mode/Back Side GL_FILL Polygon Stippling Enabled Off Two Sided Lighting Off Cull Face Mode Off Fraction of Polygons Facing Front 1.000000 Fraction of Polygons Facing Back 0.000000 1510000 Triangles per second in a disjoint Triangles call -- Triangles (CallList, RGB, 3D, flat) Execute Mode CallList 1170000 Triangles per second in a disjoint Triangles call -- Triangles (Immediate, RGB, 3D, Z, smooth, 1 inf light) Execute Mode Immediate Depth Test Function GL_LEQUAL Normal Data PerVertex Shading Model GL_SMOOTH Number of Infinite Lights 1 1220000 Triangles per second in a disjoint Triangles call -- Triangles (CallList, RGB, 3D, Z, smooth, 1 inf light) Execute Mode CallList 3450000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 3D, flat) Test Type TriangleStripTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Perspective Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 25.000000 Objects Per Begin/End Structure 120 Dimension of Vertex Data 3 Orientation Random Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_FLAT Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT Aspect 1.000000 Polygon Rasterization Mode/Front Side GL_FILL Polygon Rasterization Mode/Back Side GL_FILL Polygon Stippling Enabled Off Two Sided Lighting Off Cull Face Mode Off Fraction of Polygons Facing Front 1.000000 Fraction of Polygons Facing Back 0.000000 Twists Per Triangle Strip 0 3490000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 3D, flat) Execute Mode CallList 2440000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, Z, 3D, flat) Execute Mode Immediate Depth Test Function GL_LEQUAL 2450000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, Z, 3D, flat) Execute Mode CallList 2220000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 3D, smooth) Execute Mode Immediate Depth Test Function Off Color/Index Data PerVertex Shading Model GL_SMOOTH 2240000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 3D, smooth) Execute Mode CallList 2070000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, Z, 3D, smooth) Execute Mode Immediate Depth Test Function GL_LEQUAL 2080000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, Z, 3D, smooth) Execute Mode CallList 1400000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, Z, 50 pixel, 3D, smooth) Execute Mode Immediate Primitive Size 50.000000 1420000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, Z, 50 pixel, 3D, smooth) Execute Mode CallList 2070000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, Z, 3D, smooth, 1 inf light) Execute Mode Immediate Primitive Size 25.000000 Color/Index Data None Normal Data PerVertex Number of Infinite Lights 1 2090000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, Z, 3D, smooth, 1 inf light) Execute Mode CallList 1400000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, Z, 50 pixel, 3D, smooth, 1 inf light) Execute Mode Immediate Primitive Size 50.000000 1410000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, Z, 50 pixel, 3D, smooth, 1 inf light) Execute Mode CallList 2070000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, Z, 3D, smooth, 1 inf light, no specular) Execute Mode Immediate Primitive Size 25.000000 Specular Component Off 2090000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, Z, 3D, smooth, 1 inf light, no specular) Execute Mode CallList 1250000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, Z, 3D, smooth, 1 local light) Execute Mode Immediate Number of Local Lights 1 Number of Infinite Lights 0 Specular Component On 1260000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, Z, 3D, smooth, 1 local light) Execute Mode CallList 1550000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, Z, 3D, smooth, 1 inf light, 2 sided lighting) Execute Mode Immediate Number of Local Lights 0 Number of Infinite Lights 1 Two Sided Lighting On Fraction of Polygons Facing Front 0.500000 Fraction of Polygons Facing Back 0.500000 Twists Per Triangle Strip 3 1570000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, Z, 3D, smooth, 1 inf light, 2 sided lighting) Execute Mode CallList 1400000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 3D, 64x64 RGB nearest modulated texture, smooth, 1 inf light) Execute Mode Immediate Texture Target GL_TEXTURE_2D Texture Depth 1 Texture Function GL_MODULATE Depth Test Function Off Texture Coordinate Data PerVertex Two Sided Lighting Off Fraction of Polygons Facing Front 1.000000 Fraction of Polygons Facing Back 0.000000 Twists Per Triangle Strip 0 1420000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 3D, 64x64 RGB nearest modulated texture, smooth, 1 inf light) Execute Mode CallList 1370000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 50 pixel, 3D, 64x64 RGB nearest modulated texture, smooth, 1 inf light) Execute Mode Immediate Primitive Size 50.000000 1380000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 50 pixel, 3D, 64x64 RGB nearest modulated texture, smooth, 1 inf light) Execute Mode CallList 1400000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 3D, 64x64 RGB linear modulated texture, smooth, 1 inf light) Execute Mode Immediate Texture Magnification Filter GL_LINEAR Texture Minification Filter GL_LINEAR Primitive Size 25.000000 1420000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 3D, 64x64 RGB linear modulated texture, smooth, 1 inf light) Execute Mode CallList 1370000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 50 pixel, 3D, 64x64 RGB linear modulated texture, smooth, 1 inf light) Execute Mode Immediate Primitive Size 50.000000 1380000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 50 pixel, 3D, 64x64 RGB linear modulated texture, smooth, 1 inf light) Execute Mode CallList 1410000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 3D, 64x64 RGB trilinear modulated texture, smooth, 1 inf light) Execute Mode Immediate Texture Level Of Detail 3.000000 Texture Minification Filter GL_LINEAR_MIPMAP_LINEAR Primitive Size 25.000000 1420000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 3D, 64x64 RGB trilinear modulated texture, smooth, 1 inf light) Execute Mode CallList 1370000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 50 pixel, 3D, 64x64 RGB trilinear modulated texture, smooth, 1 inf light) Execute Mode Immediate Primitive Size 50.000000 1380000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 50 pixel, 3D, 64x64 RGB trilinear modulated texture, smooth, 1 inf light) Execute Mode CallList 1410000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 3D, 64x64 RGB trilinear decal texture) Execute Mode Immediate Texture Function GL_DECAL Primitive Size 25.000000 Number of Infinite Lights 0 1420000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 3D, 64x64 RGB trilinear decal texture) Execute Mode CallList 1370000 Triangles per second in a Triangle Strip -- Triangle Strip (Immediate, RGB, 50 pixel, 3D, 64x64 RGB trilinear decal texture) Execute Mode Immediate Primitive Size 50.000000 1380000 Triangles per second in a Triangle Strip -- Triangle Strip (CallList, RGB, 50 pixel, 3D, 64x64 RGB trilinear decal texture) Execute Mode CallList 1670000 Triangles per second in a Triangle Fan -- Triangle Fan (Immediate, RGB, 3D, flat) Test Type TriangleFanTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Perspective Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 25.000000 Objects Per Begin/End Structure 4 Dimension of Vertex Data 3 Orientation Random Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_FLAT Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT Aspect 1.000000 Polygon Rasterization Mode/Front Side GL_FILL Polygon Rasterization Mode/Back Side GL_FILL Polygon Stippling Enabled Off Two Sided Lighting Off Cull Face Mode Off Fraction of Polygons Facing Front 1.000000 Fraction of Polygons Facing Back 0.000000 1690000 Triangles per second in a Triangle Fan -- Triangle Fan (CallList, RGB, 3D, flat) Execute Mode CallList 1430000 Triangles per second in a Triangle Fan -- Triangle Fan (Immediate, RGB, Z, 3D, smooth, 1 inf light) Execute Mode Immediate Depth Test Function GL_LEQUAL Normal Data PerVertex Shading Model GL_SMOOTH Number of Infinite Lights 1 1460000 Triangles per second in a Triangle Fan -- Triangle Fan (CallList, RGB, Z, 3D, smooth, 1 inf light) Execute Mode CallList 1110000 Quads per second -- Quads (Immediate, RGB, 3D, flat) Test Type QuadsTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Perspective Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 50.000000 Objects Per Begin/End Structure 120 Dimension of Vertex Data 3 Orientation Random Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_FLAT Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT Aspect 1.000000 Polygon Rasterization Mode/Front Side GL_FILL Polygon Rasterization Mode/Back Side GL_FILL Polygon Stippling Enabled Off Two Sided Lighting Off Cull Face Mode Off Fraction of Polygons Facing Front 1.000000 Fraction of Polygons Facing Back 0.000000 1140000 Quads per second -- Quads (CallList, RGB, 3D, flat) Execute Mode CallList 1010000 Quads per second -- Quads (Immediate, RGB, Z, 3D, flat) Execute Mode Immediate Depth Test Function GL_LEQUAL 1030000 Quads per second -- Quads (CallList, RGB, Z, 3D, flat) Execute Mode CallList 869000 Quads per second -- Quads (Immediate, RGB, 3D, smooth) Execute Mode Immediate Depth Test Function Off Color/Index Data PerVertex Shading Model GL_SMOOTH 999000 Quads per second -- Quads (CallList, RGB, 3D, smooth) Execute Mode CallList 832000 Quads per second -- Quads (Immediate, RGB, Z, 3D, smooth) Execute Mode Immediate Depth Test Function GL_LEQUAL 877000 Quads per second -- Quads (CallList, RGB, Z, 3D, smooth) Execute Mode CallList 639000 Quads per second -- Quads (Immediate, RGB, Z, 100 pixel, 3D, smooth) Execute Mode Immediate Primitive Size 100.000000 644000 Quads per second -- Quads (CallList, RGB, Z, 100 pixel, 3D, smooth) Execute Mode CallList 846000 Quads per second -- Quads (Immediate, RGB, Z, 3D, smooth, 1 inf light) Execute Mode Immediate Primitive Size 50.000000 Color/Index Data None Normal Data PerVertex Number of Infinite Lights 1 857000 Quads per second -- Quads (CallList, RGB, Z, 3D, smooth, 1 inf light) Execute Mode CallList 639000 Quads per second -- Quads (Immediate, RGB, Z, 100 pixel, 3D, smooth, 1 inf light) Execute Mode Immediate Primitive Size 100.000000 643000 Quads per second -- Quads (CallList, RGB, Z, 100 pixel, 3D, smooth, 1 inf light) Execute Mode CallList 848000 Quads per second -- Quads (Immediate, RGB, Z, 3D, smooth, 1 inf light, no specular) Execute Mode Immediate Primitive Size 50.000000 Specular Component Off 857000 Quads per second -- Quads (CallList, RGB, Z, 3D, smooth, 1 inf light, no specular) Execute Mode CallList 467000 Quads per second -- Quads (Immediate, RGB, Z, 3D, smooth, 1 local light) Execute Mode Immediate Number of Local Lights 1 Number of Infinite Lights 0 Specular Component On 471000 Quads per second -- Quads (CallList, RGB, Z, 3D, smooth, 1 local light) Execute Mode CallList 576000 Quads per second -- Quads (Immediate, RGB, Z, 3D, smooth, 1 inf light, 2 sided lighting) Execute Mode Immediate Number of Local Lights 0 Number of Infinite Lights 1 Two Sided Lighting On Fraction of Polygons Facing Front 0.500000 Fraction of Polygons Facing Back 0.500000 580000 Quads per second -- Quads (CallList, RGB, Z, 3D, smooth, 1 inf light, 2 sided lighting) Execute Mode CallList 360000 Quads per second -- Quads (Immediate, RGB, 3D, 64x64 RGB nearest modulated texture, smooth, 1 inf light) Execute Mode Immediate Texture Target GL_TEXTURE_2D Texture Depth 1 Texture Function GL_MODULATE Depth Test Function Off Texture Coordinate Data PerVertex Two Sided Lighting Off Fraction of Polygons Facing Front 1.000000 Fraction of Polygons Facing Back 0.000000 667000 Quads per second -- Quads (CallList, RGB, 3D, 64x64 RGB nearest modulated texture, smooth, 1 inf light) Execute Mode CallList 360000 Quads per second -- Quads (Immediate, RGB, 100 pixel, 3D, 64x64 RGB nearest modulated texture, smooth, 1 inf light) Execute Mode Immediate Primitive Size 100.000000 668000 Quads per second -- Quads (CallList, RGB, 100 pixel, 3D, 64x64 RGB nearest modulated texture, smooth, 1 inf light) Execute Mode CallList 360000 Quads per second -- Quads (Immediate, RGB, 3D, 64x64 RGB linear modulated texture, smooth, 1 inf light) Execute Mode Immediate Texture Magnification Filter GL_LINEAR Texture Minification Filter GL_LINEAR Primitive Size 50.000000 667000 Quads per second -- Quads (CallList, RGB, 3D, 64x64 RGB linear modulated texture, smooth, 1 inf light) Execute Mode CallList 360000 Quads per second -- Quads (Immediate, RGB, 100 pixel, 3D, 64x64 RGB linear modulated texture, smooth, 1 inf light) Execute Mode Immediate Primitive Size 100.000000 668000 Quads per second -- Quads (CallList, RGB, 100 pixel, 3D, 64x64 RGB linear modulated texture, smooth, 1 inf light) Execute Mode CallList 360000 Quads per second -- Quads (Immediate, RGB, 3D, 64x64 RGB trilinear modulated texture, smooth, 1 inf light) Execute Mode Immediate Texture Level Of Detail 3.000000 Texture Minification Filter GL_LINEAR_MIPMAP_LINEAR Primitive Size 50.000000 667000 Quads per second -- Quads (CallList, RGB, 3D, 64x64 RGB trilinear modulated texture, smooth, 1 inf light) Execute Mode CallList 359000 Quads per second -- Quads (Immediate, RGB, 100 pixel, 3D, 64x64 RGB trilinear modulated texture, smooth, 1 inf light) Execute Mode Immediate Primitive Size 100.000000 667000 Quads per second -- Quads (CallList, RGB, 100 pixel, 3D, 64x64 RGB trilinear modulated texture, smooth, 1 inf light) Execute Mode CallList 360000 Quads per second -- Quads (Immediate, RGB, 3D, 64x64 RGB trilinear decal texture) Execute Mode Immediate Texture Function GL_DECAL Primitive Size 50.000000 Number of Infinite Lights 0 704000 Quads per second -- Quads (CallList, RGB, 3D, 64x64 RGB trilinear decal texture) Execute Mode CallList 359000 Quads per second -- Quads (Immediate, RGB, 100 pixel, 3D, 64x64 RGB trilinear decal texture) Execute Mode Immediate Primitive Size 100.000000 679000 Quads per second -- Quads (CallList, RGB, 100 pixel, 3D, 64x64 RGB trilinear decal texture) Execute Mode CallList 570000 Quads per second -- Quads (Immediate, RGB, 3D, AA, flat) Execute Mode Immediate Texture Target Off Texture Depth 64 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Blend Enabled On Source Blend Function GL_SRC_ALPHA_SATURATE Primitive Size 50.000000 Antialiasing On: GL_DONT_CARE Normal Data None Texture Coordinate Data None Shading Model GL_FLAT 575000 Quads per second -- Quads (CallList, RGB, 3D, AA, flat) Execute Mode CallList 1730000 Quads per second in a Quad Strip -- Quad Strip (Immediate, RGB, 3D, flat) Test Type QuadStripTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Perspective Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 50.000000 Objects Per Begin/End Structure 120 Dimension of Vertex Data 3 Orientation Random Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_FLAT Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT Aspect 1.000000 Polygon Rasterization Mode/Front Side GL_FILL Polygon Rasterization Mode/Back Side GL_FILL Polygon Stippling Enabled Off Two Sided Lighting Off Cull Face Mode Off Fraction of Polygons Facing Front 1.000000 Fraction of Polygons Facing Back 0.000000 Twists Per Quad Strip 0 1740000 Quads per second in a Quad Strip -- Quad Strip (CallList, RGB, 3D, flat) Execute Mode CallList 1040000 Quads per second in a Quad Strip -- Quad Strip (Immediate, RGB, Z, 3D, smooth, 1 inf light) Execute Mode Immediate Depth Test Function GL_LEQUAL Normal Data PerVertex Shading Model GL_SMOOTH Number of Infinite Lights 1 1050000 Quads per second in a Quad Strip -- Quad Strip (CallList, RGB, Z, 3D, smooth, 1 inf light) Execute Mode CallList 236000 Polygons per second -- Polygon (Immediate, RGB, 3D, flat, 10 sides) Test Type PolygonTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1200 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Perspective Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Use Vertex Array Extension False Use 1.1 Vertex Arrays False Primitive Size 250.000000 Objects Per Begin/End Structure 1 Dimension of Vertex Data 3 Orientation Random Antialiasing Off Color/Index Data None Normal Data None Texture Coordinate Data None Use DrawElements False Interleaved Data False Shading Model GL_FLAT Number of Local Lights 0 Number of Infinite Lights 0 Specular Component On Shininess 10.000000 Local Viewer Off Color Material Properties GL_AMBIENT_AND_DIFFUSE Color Material Side GL_FRONT Aspect 1.000000 Polygon Rasterization Mode/Front Side GL_FILL Polygon Rasterization Mode/Back Side GL_FILL Polygon Stippling Enabled Off Two Sided Lighting Off Cull Face Mode Off Fraction of Polygons Facing Front 1.000000 Fraction of Polygons Facing Back 0.000000 Number of Sides in Polygon 10 239000 Polygons per second -- Polygon (CallList, RGB, 3D, flat, 10 sides) Execute Mode CallList 175000 Polygons per second -- Polygon (Immediate, RGB, Z, 3D, smooth, 1 inf light, 10 sides) Execute Mode Immediate Depth Test Function GL_LEQUAL Normal Data PerVertex Shading Model GL_SMOOTH Number of Infinite Lights 1 177000 Polygons per second -- Polygon (CallList, RGB, Z, 3D, smooth, 1 inf light, 10 sides) Execute Mode CallList 225000 Text characters per second -- Text (Immediate, RGB, 3D, 5 chars per string) Test Type TextTest GLperf Script File Name OPClist.rgb 0.3 Print Mode Delta True Print Mode Delta from Default State False Print Mode Microseconds False Print Mode Pixels Per Second False GLperf Version 3.1.2 Execute Mode Immediate Number of Objects 1 Vertices Unrolled in Inner Loop 1 Function Pointers Used in Inner Loop Off Modulo 4096 of Data Alignment 0 Month 5 Day 2 Year 1998 Host pptemp9 Operating System IRIX64 Operating System Version 6.4 02121744 Host Vendor SGI Host Model IP30 Host CPU 250 MHz R10000 Host CPU Count 1 Host Memory Size 384 Host Primary Cache Size 32/32 (D/I) Host Secondary Cache Size 1024 (D+I) Window System X11R5 Driver Version N/A OpenGL Vendor SGI OpenGL Version 1.1 Irix 6.4 OpenGL Extensions GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_convolution GL_EXT_copy_texture GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_object GL_EXT_vertex_array GL_SGI_color_matrix GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_texture_filter4 GL_SGIS_detail_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_select GL_SGIS_texture_lod GL_SGIX_pixel_texture GL_SGIX_texture_multi_buffer OpenGL Renderer IMPACT/2/2/4 OpenGL Client Vendor SGI OpenGL Client Version 1.2 Irix 6.4 OpenGL Client Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source GLU Version 1.2 Irix 6.4 GLU Extensions GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator Direct Rendering True Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 12 Green Size 12 Blue Size 12 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 8 Auxiliary Buffer Count 0 Multisample Buffer Count 0 Multisamples Per Pixel 0 Frame BufferLevel 0 Visual ID 0x37 Visual Class TrueColor Pixel Format 0x37 Window Width 384 Window Height 384 Screen Width 1280 Screen Height 1024 Display :0.0 OpenGL Server Vendor SGI OpenGL Server Version 1.2 Irix 6.4 OpenGL Server Extensions 1.2 Irix 6.4 GLX Server Version 1.1 GLX Server Extensions GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_video_resize GLX_SGIX_video_source Screen Number 0 Shared Memory Connection False Drawable Type WindowDraw Render Mode GL_RENDER Dither Enabled On Draw Buffer GL_FRONT Color Mask Enabled TTTT Index Mask Enabled 0xfff Scissoring Enabled Off Scissor X 0 Scissor Y 0 Scissor Width 384 Scissor Height 384 Dimension of Color Data 3 Projection Matrix Type Perspective Fraction of Primitives Trivially Accepted 1.000000 Fraction of Primitives Trivially Rejected 0.000000 Fraction of Primitives Clipped 0.000000 Vertex/RasterPos Depth Ordering BackToFront Texture Generation Off Texture Target Off Texture Width 64 Texture Height 64 Texture Depth 64 Texture Extent 1 Texture Border 0 Internal Texture Components 3 Texture Component Selected 0 Texture Level Of Detail 0.000000 Texture Magnification Filter GL_NEAREST Texture Minification Filter GL_NEAREST Texture Wrap S GL_REPEAT Texture Wrap T GL_REPEAT Texture Wrap R GL_REPEAT Texture Wrap Q GL_REPEAT Post Texture Filter Red Scale Factor 1.000000 Post Texture Filter Red Bias Factor 0.000000 Post Texture Filter Green Scale Factor 1.000000 Post Texture Filter Green Bias Factor 0.000000 Post Texture Filter Blue Scale Factor 1.000000 Post Texture Filter Blue Bias Factor 0.000000 Post Texture Filter Alpha Scale Factor 1.000000 Post Texture Filter Alpha Bias Factor 0.000000 Texture Color Table Enabled False Texture Color Table Width 256 Texture Color Table Internal Format GL_RGBA8_EXT Texture Function GL_DECAL Detail Texture Width 256 Detail Texture Height 256 Detail Texture Level 4 Detail Texture Mode GL_ADD Fogging Mode Off Alpha Test Function Off Alpha Reference Value 0.000000 Stencil Test Function Off Depth Test Function Off Depth Mask On Blend Enabled Off Blend Equation GL_FUNC_ADD_EXT Source Blend Function GL_ONE Destination Blend Function GL_ONE Logical Operation Off Multisample Antialiasing Off Dimension of RasterPos Data 3 Color/Index Data None Texture Coordinate Data None Amount of Image/Bitmap/Text that is Clipped 0.500000 Manner in which Image/Bitmap/Text is Clipped Random Order in which Images/Bitmaps/Text are Drawn Spaced Character Font f9x15 Characters Per String 5 223000 Text characters per second -- Text (CallList, RGB, 3D, 5 chars per string) Execute Mode CallList 284000 Text characters per second -- Text (Immediate, RGB, 3D, 40 chars per string) Execute Mode Immediate Characters Per String 40 283000 Text characters per second -- Text (CallList, RGB, 3D, 40 chars per string) Execute Mode CallList